Home Alone
Are you home alone?
You wake up to a...something. You aren't quite sure.
But you explore.
And discover someone somwhere they don't belong.
"Home Alone" is a horror interactive fiction game that takes you into the depths of a troubled person. This game does feature course language and some triggering factors such as mental health and death.
This is also my first ever Interactive Fiction game - feedback is welcome! Hope you enjoy :)
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.5 out of 5 stars (4 total ratings) |
Author | DSB |
Genre | Interactive Fiction |
Made with | Twine |
Tags | 2D, Atmospheric, Creepy, Horror, Narrative, Psychological Horror, scary, Singleplayer, Twine, twine-game |
Comments
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THE RED AND BLACK FLICKER IS NOT STOPPING PLEASE FIX
a good game, i really liked how you used the interactive text, and this project is great beign your first one. My only suggestion for your future is to work more on the plot because your usage of interactive text has some potential to be part of a really good psychological horror game.
love the idea of this game, but needs a little improvement. its a little too quiet... so some nice sounds would be awesome. also add more choices on how to go on with the story cause right now i only think there's one choice and it leads the death all the time. add like one where you call the cops or hide or one were you can kill the person that's in the house with you or maybe an escape one. pretty much what I'm asking for is different endings cause right now its really really bland but pretty good idea overall will follow this project! :P
Hi! Thank you for the feedback! I'm so glad you enjoyed the game and I'll be looking to start involving sound design in my next project (and possible future updates of this one as well).
Once again, thank you so much for playing!
An interesting experience.. I enjoyed it.
I like the style you are going for but I think there might be room for some improvement in the sound department since there isn't anything. Not anything big since i think too much can ruin these styles of games very fast just some subtle stuff like heavy breathing or just fitting sounds in general when interacting with stuff (creeking door or footsteps when walking down the stairs)
Hey! Thanks so much for the playing and I'm so glad you enjoyed!
Going to definitely take this feedback on board, and, I do agree that sound effects would elevate this project. Thank you for the feedback!